Hello and welcome to the page with some movie guides and, in time,
tips and tricks and all sorts of stuff related to computer game movie
making.
2004-11-30
Corrected an error in the main guide, specifically in the section TGA
to AVI pertaining to the save process. Full Processing Mode should be
selected instead of Direct Stream Copy.
Right now there's only three guides posted of which one deals with
movie making in general, one is a basic guide on how to create movies
using Adobe Premiere and the third is a tutorial on how to make
Adobe Premiere work together with Gordian Knot and take advantage of
its features.
I am also translating a couple of guides
written in swedish, which I will link here as soon as they're done. In
case you understand swedish you may check them out
here. There is also
a forum available via the Contact / Forum section.
The main
guide
A guide dealing with how to record a demo, how to convert a sequence
of images from that demo and also how to save them as an AVI-file. How
to record in-game sounds. Also includes how to optimize the relation
between size and quality. The first parts of the guide focus on games
bases on id Software's Quake3-engine, and the second part of the guide
on quite general movie making tasks. Such as compression and
optimization of AVI files.
Adobe Premiere -
basic guide
This guide gives a quick run-down on how to alter project settings,
how to import images and audio, how to add a title to a project and
how to export it all as an .avi-file.
How to directly serve content from Adobe
Premiere to Gordian Knot
A compact guide on how to serve material directly from Adobe Premiere
(or Vegas Video)
to Gordian Knot, or for that matter to VirtualDub, and thereby take
advantage of Gordian Knot as an advanced bitrate calculator.